Information Architecture

The Struggle to Keep Things Simple

May 14 2008
Have you ever read something that resonates so loud to your experience that you want to run around and share it with everyone you know? I found such a passage today in Jared M. Spools "UIEtips: 4 Design Lessons from the Flip".

"We want to make designs simple, but we don’t want to make them dumb. There’s a difference. The goal is to simplify the design by keeping only the most valuable bits, eliminating everything else.

This is not easy to do. You really have to know something about the users, what they are trying to do, and how they go about doing it. Just having that information will likely push the team to add more features, not less, so you then need a solid vision of how simplicity will make it better. Finally, you have to be ruthless and stubborn, cutting all the unnecessary bits out and sticking to your guns about keeping to the essentials." -- Jared M. Spool

Honestly, I have nothing really to add... Amen...read more...

Outsight's Award-Winning PhizzPop Design Process

February 1 2008

PhizzPop Design Challenge - Creating a winning application in 3 days

Turning out an application using new software with only three days to do it is quite a challenge, to say the least. But that is precisely what we were challenged to do in the Microsoft sponsored, PhizzPop Design Challenge, Boston.

PhizzPop posed a particularly interesting challenge regarding process. No one builds applications in three days. So the challenge isn't really how do you produce a quality application, but more how do you squeeze weeks/months worth of work into three days to produce a quality application?

To answer this question, I thought it might be interesting to bring folks into our PhizzPop War Room and explain how we did it.

PhizzPop Design Challenge War RoomPhizzPop Design Challenge War Room

Brainstorming:

Moments after the challenge was presented, we opted not to go out for Microsoft-sponsored drinks and chose instead to take over a quiet room in the Microsoft offices to brainstorm. We immediately began to review the personas for user tasks and discuss what we believed would be possible with current technologies. Then, prompted by Jon, Outsight's Creative Director, we talked about "If the application was magic... what would we want it to do?"

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Outsight wins PhizzPop Design Challenge Boston

January 25 2008

Outsight recently participated in a unique interactive design and development challenge - The PhizzPop Design Challenge. Microsoft, looking to stir up interest Silverlight and Expression Blend, approached 6 firms in each of 6 metropolitan areas in the US - New York, Austin, Chicago, San Francisco, Los Angeles and Boston. Each firm could send a 2-3 person team for two days of training, a challenge would be issued, and each team would have the remainder of the week to create a solution using Expression Blend.

Outsight was invited, so we went.

Our team was comprised of Jon Reil, Brandon Goldsworthy and me, Denise Preston -- a designer, a developer and an information architect/project manager. We were up against some great folks from Digitas, Molecular, Cramer, RDVO, and PixelMedia.

The challenge? Create the interface for a home automation system. Details can be found here (DOCX).

Outsight architected, branded, designed and developed a system called Varlet (a knight's page, archaic form of Valet) that could be accessed via touch screens mounted within the home, via television screen and via a smart phone interface.

The competition culminated in an event held at the Saint Lounge where each group had to present their solutions to an independent panel of judges. The Boston panel of judges included representatives from Monster.com, Burnt Sand and 3 Comm.

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